<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>c strings assembly Archives - NeuralLantern.com</title>
	<atom:link href="https://www.NeuralLantern.com/tag/c-strings-assembly/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.NeuralLantern.com/tag/c-strings-assembly/</link>
	<description></description>
	<lastBuildDate>Sun, 08 Feb 2026 01:59:29 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>

<image>
	<url>https://www.NeuralLantern.com/wp-content/uploads/2025/04/cropped-2025-04-04-Lantern-03-32x32.png</url>
	<title>c strings assembly Archives - NeuralLantern.com</title>
	<link>https://www.NeuralLantern.com/tag/c-strings-assembly/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Implement strlen for Null-Terminated Strings in x86-64 Assembly (YASM)</title>
		<link>https://www.NeuralLantern.com/implement-strlen-for-null-terminated-strings-in-x86-64-assembly-yasm/</link>
					<comments>https://www.NeuralLantern.com/implement-strlen-for-null-terminated-strings-in-x86-64-assembly-yasm/#respond</comments>
		
		<dc:creator><![CDATA[mike]]></dc:creator>
		<pubDate>Sun, 08 Feb 2026 01:59:27 +0000</pubDate>
				<category><![CDATA[Assembly Language]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[abi register preservation]]></category>
		<category><![CDATA[assembly language tutorial]]></category>
		<category><![CDATA[assembly length function]]></category>
		<category><![CDATA[assembly string handling]]></category>
		<category><![CDATA[assembly while loop]]></category>
		<category><![CDATA[c strings assembly]]></category>
		<category><![CDATA[callee saved registers]]></category>
		<category><![CDATA[learn assembly 2025]]></category>
		<category><![CDATA[low level programming]]></category>
		<category><![CDATA[NASM vs YASM]]></category>
		<category><![CDATA[null terminated string]]></category>
		<category><![CDATA[reverse engineering]]></category>
		<category><![CDATA[strlen assembly]]></category>
		<category><![CDATA[sys_write tutorial]]></category>
		<category><![CDATA[systems programming]]></category>
		<category><![CDATA[write syscall assembly]]></category>
		<category><![CDATA[x86 assembly linux]]></category>
		<category><![CDATA[x86-64 assembly]]></category>
		<category><![CDATA[x86-64 linux assembly]]></category>
		<category><![CDATA[Yasm tutorial]]></category>
		<guid isPermaLink="false">https://www.NeuralLantern.com/?p=298</guid>

					<description><![CDATA[<p>Learn to implement strlen from scratch in x86-64 assembly using YASM. We walk through building a null-terminated string length function with a while loop, proper register preservation, and ABI compliance, then use the length to print the string efficiently via sys_write.</p>
<p>The post <a href="https://www.NeuralLantern.com/implement-strlen-for-null-terminated-strings-in-x86-64-assembly-yasm/">Implement strlen for Null-Terminated Strings in x86-64 Assembly (YASM)</a> appeared first on <a href="https://www.NeuralLantern.com">NeuralLantern.com</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Implement strlen for Null-Terminated Strings in x86-64 Assembly (YASM)" width="1380" height="776" src="https://www.youtube.com/embed/KQaIEBP6Qp4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>Learn how to write your own strlen function in x86-64 assembly (YASM) that finds the length of a null-terminated string using a simple while loop.</p>



<p>We preserve the proper registers, follow the ABI, compute the length safely, and then use that length to print the full string efficiently with a single sys_write call.</p>



<p>Great for anyone studying low-level programming, operating systems, or wanting to understand C strings at the assembly level.</p>



<p>00:00:00 Introduction to implementing string length in assembly<br>00:00:25 What are null-terminated strings and why they exist<br>00:01:59 Pre-computing length vs using null terminators<br>00:02:53 How the null byte (0) actually works in memory<br>00:04:14 Naive approach: printing one character at a time<br>00:05:20 Goal: efficient printing using computed length<br>00:06:00 Program structure overview – two main functions<br>00:06:32 Data section: defining null-terminated strings<br>00:08:19 Additional strings for output (prefix, CRLF)<br>00:09:15 Text section start and global looper function<br>00:10:44 Preserving callee-saved registers (ABI prologue)<br>00:11:28 Calling print_null_terminated_string<br>00:12:43 Simple crlf printing helper function<br>00:13:10 print_null_terminated_string function signature<br>00:14:31 Prologue for print_null_terminated_string<br>00:15:44 Saving arguments and calling strlen<br>00:17:12 Using sys_write with computed length<br>00:18:19 string_length (strlen) function begins<br>00:19:20 Prologue and fake return value testing<br>00:20:44 Planning the while loop in C-like pseudocode<br>00:21:33 While loop initialization (pointer and counter)<br>00:24:23 Loop top: check for null terminator<br>00:26:23 Loop body: increment pointer and counter<br>00:27:37 Done label and return length in RAX<br>00:28:29 First successful run – full string printed<br>00:29:30 Adding direct strlen call and length printing<br>00:31:02 Final run showing both string and its length (54)<br>00:31:53 Summary – benefits of computed length printing<br>00:32:59 Improving loop structure (better jump pattern)<br>00:34:07 Final improved loop verification<br>00:35:03 Closing thoughts and thanks<br>00:35:27 Outro, call to subscribe, website mention</p>



<p>=-=-=-=-=-=-=-=-=</p>



<p>Thanks for watching!</p>



<p>Find us on other social media here:</p>



<ul class="wp-block-list">
<li>https://www.NeuralLantern.com/social</li>



<li>Twitter / X: https://x.com/NeuralLantern</li>



<li>Rumble: https://rumble.com/c/c-3696939</li>



<li>BitChute: https://www.bitchute.com/channel/pg1Pvv5dN4Gt</li>



<li>Daily Motion: https://www.dailymotion.com/neurallantern</li>



<li>Minds: https://www.minds.com/neurallantern/</li>



<li>Odysee: https://odysee.com/@NeuralLantern:5</li>
</ul>



<p>Please show your support!</p>



<ul class="wp-block-list">
<li>Buy me a coffee: https://ko-fi.com/neurallantern</li>



<li>Subscribe + Sharing on Social Media</li>



<li>Leave a comment or suggestion</li>



<li>Subscribe to Blog: https://www.NeuralLantern.com</li>



<li>Watching the main &#8220;pinned&#8221; video of this channel for offers and extras</li>
</ul>



<p>Hey there, in this video, I&#8217;m going to show you how to implement the function string length.</p>



<p>So you can find the length of a null terminated string in a Yasm x86-64 assembly program.</p>



<p>Although if you&#8217;re using a different assembly language or different architecture, this video</p>



<p>will probably still be useful to you because the concepts are going to be the same.</p>



<p>So what am I talking about?</p>



<p>I&#8217;m not going to be around here with this.</p>



<p>So in a previous video, I discussed null terminated strings.</p>



<p>I should also point out that a lot of basic knowledge is going to be skipped in this video</p>



<p>because I&#8217;ve explained it in other videos.</p>



<p>For example, if you don&#8217;t know how to compile, link, assemble, write a basic assembly program,</p>



<p>write a make file and so forth, then you should see my other videos first.</p>



<p>I&#8217;ve also already published a video about null terminated strings, but I&#8217;ll just do</p>



<p>it again here since that&#8217;s in the title of the video.</p>



<p>of the video so imagine you have a string and it&#8217;s hello right so under the hood uh the string is</p>



<p>probably a collection of characters on some level so we&#8217;ll just say this is h e uh l</p>



<p>l o right um when you&#8217;re printing</p>



<p>it&#8217;s unlikely that your entire memory stick is just done like it just you&#8217;re at the very end of your memory by the time that O hits</p>



<p>So that means you need some way of understanding when the string ends because if the memory is not over at that point</p>



<p>There could probably be some junk data at the end of it</p>



<p>You know like a bunch of other random letters or you can even imagine these as just you know</p>



<p>One byte that&#8217;s not one byte one byte numbers that just go on and on and on forever for the entirety of your RAM stick</p>



<p>of your RAM stick and you have to know how do we actually stop at the O. One thing that you can do</p>



<p>is just pre-compute the length of the string so we do that in assembly a lot before we know how</p>



<p>to scan for null terminators. We&#8217;ll say all right well that string is just five long so I&#8217;ll tell</p>



<p>the system I want you to print five characters starting at that memory location wherever the H is</p>



<p>and then the system knows okay I&#8217;ll just you know print the H-E-L-L-O and just stop after that.</p>



<p>null terminated strings are a lot more convenient because you don&#8217;t have to pre-compute the strings.</p>



<p>I mean, maybe your user entered a string.</p>



<p>Maybe you have a lot of strings or they change quite often.</p>



<p>Maybe you have like a multinational program that has tons of translations,</p>



<p>or I think multilingual is probably the better word for that.</p>



<p>But it can be a pain in the butt to constantly compute the length of strings in advance.</p>



<p>So with a null terminated string, you basically just say,</p>



<p>that I want to print and I&#8217;m just going to stick actually the number zero at the end of the string.</p>



<p>I&#8217;ll leave the junk data there just to let you know that there is some stuff happening in memory.</p>



<p>Notice how this zero, it is not actually the character that looks like a zero to a human.</p>



<p>That&#8217;s actually a totally different code than just zero. So you can imagine just an actual zero here.</p>



<p>You know, each of these characters that a human would look at has a number underneath it.</p>



<p>You know, this H is not really an H.</p>



<p>It&#8217;s just some number between 0 and 255 if we&#8217;re talking about ASCII.</p>



<p>The E is a different number and so forth.</p>



<p>So if we just put the literal number 0 in our data,</p>



<p>or if you want to quote this inside of a single quote,</p>



<p>you can do, I think, slash 0 just to let the compiler know</p>



<p>that you intend to have the number 0 there</p>



<p>instead of something that looks like the number 0, you know, the character.</p>



<p>you know the character but anyways the point is we just have to stick a zero at the end</p>



<p>of the string we call it a null terminator because zero is also you know an alias for null</p>



<p>whenever you have a null pointer or you assign null to a memory location or a pointer or something</p>



<p>you know it&#8217;s zero basically under the hood so a zero will terminate it&#8217;ll be like a token to let</p>



<p>us know that the string is finished and so since zero is also considered null we&#8217;ll say it&#8217;s a</p>



<p>we&#8217;ll say it&#8217;s a null terminator.</p>



<p>It&#8217;s a basic idea for null terminators.</p>



<p>Now the question is, how do we actually know when to stop?</p>



<p>Well, the first thing that you could do if you&#8217;re trying to write a program that is highly inefficient,</p>



<p>which I&#8217;ve definitely done before, is you could just print one character at a time.</p>



<p>You use a for loop.</p>



<p>You start at the very beginning of your string, you know, a pointer,</p>



<p>whatever the user gave you as like this is the first character.</p>



<p>We&#8217;ll just print that letter, and then we&#8217;ll go on to the next letter.</p>



<p>the next letter and before we print it actually before we print the first letter even before we</p>



<p>print this letter we&#8217;ll uh we&#8217;ll say is this like a regular character or is this a null terminator</p>



<p>is this a zero if it&#8217;s not a zero we print that character if it is a zero we terminate the loop</p>



<p>and then we go through every character one by one just you know checking and printing checking and</p>



<p>printing checking and printing unfortunately that&#8217;s kind of inefficient because every time</p>



<p>you call a print you know you&#8217;re you&#8217;re calling on a function you&#8217;re asking the system to do some</p>



<p>for you and it would be a lot better if we could just flush the whole string at</p>



<p>the same time but but know how long the string was that would increase our</p>



<p>efficiency so the program that we&#8217;re going to write together is basically</p>



<p>going to use our knowledge of a while loop which I&#8217;ve explained in other</p>



<p>videos already so see those other videos if you don&#8217;t know how to do while loops</p>



<p>in Yasm we&#8217;re going to use our knowledge of a while loop to sort of scan the</p>



<p>string real fast just you know kind of scan it and figure out how far into the</p>



<p>far into the string until we see a null terminator and use that to determine what is the length of</p>



<p>the string. At that point, we can use a system call in YASM, in assembly, to just say, I want you to</p>



<p>print this sequence of characters and here&#8217;s the length and then let the system worry about</p>



<p>efficiency. So with that said, let&#8217;s look at some code. Okay, it&#8217;s just going to be a simple while</p>



<p>loop. What we&#8217;re going to need to do is break this up into two parts. The first part is going to be</p>



<p>the first part is going to be a function called string length which you&#8217;ve probably already seen</p>



<p>in c if you program in c or c plus plus the second function is going to be called print null terminated</p>



<p>string which will just ask string length what the length of the string is first and then actually</p>



<p>print it with the system call so let me uh i guess let me start off with my data section here</p>



<p>to print I&#8217;m gonna copy paste that for my solution again this is not a not an</p>



<p>assembly basics video so if you don&#8217;t understand what I&#8217;m doing you should</p>



<p>watch my other videos first I&#8217;m assuming you know how to make a data section by</p>



<p>now we&#8217;ll put some C strings I&#8217;m just gonna make one null terminated string</p>



<p>actually I guess I&#8217;m making two but the focus of this program is just the first</p>



<p>one I&#8217;m calling it null terminated string and in assembly it&#8217;s pretty easy</p>



<p>you just make it a you know a character array just like a sequence of bytes with</p>



<p>a sequence of bytes with this DB meaning data bytes.</p>



<p>And I can just put a quoted string like this.</p>



<p>No problem.</p>



<p>As many characters as I want.</p>



<p>I can start injecting specific ASCII values if I wanted to</p>



<p>or byte values if I wanted to just by putting a comma</p>



<p>and then a number.</p>



<p>So I could do something like this.</p>



<p>I could do like, you know, 47, you know, 49, you know, 50, whatever.</p>



<p>If I knew the ASCII codes for the characters,</p>



<p>fortunately, I don&#8217;t need to.</p>



<p>normally into the double quoted area but then i need to be able to put a null terminator at the</p>



<p>end of my string because it&#8217;s not going to happen automatically so then i am going to do comma zero</p>



<p>and you&#8217;ll end up with something like this like if i guess if we look at the previous example real</p>



<p>fast i&#8217;ll call this a hello string just so that you see some similarity from what we just looked</p>



<p>a notepad thing would just be typing the word hello and then putting comma zero.</p>



<p>So it is now a null terminated string and it looks just like this inside of system memory.</p>



<p>Well, not just like that.</p>



<p>There would be numbers where the letters are, but you know, that&#8217;s basically what we have created.</p>



<p>And then of course there&#8217;s junk data afterwards, but we don&#8217;t really care about that.</p>



<p>You know, we&#8217;re just going to ignore it with the null terminator.</p>



<p>So I&#8217;m going to erase that since we&#8217;re not just going to print the word hello.</p>



<p>We have a null terminated string here and then after we print the null terminated string</p>



<p>I&#8217;m just going to print out what was the length of the string.</p>



<p>So this is a prefix string where it&#8217;s just, you know, it&#8217;s a prettier program.</p>



<p>The program is going to say the null terminated string&#8217;s length was something.</p>



<p>And then we&#8217;re going to use the null terminated string printer to print that also.</p>



<p>Convenient, right?</p>



<p>And then I&#8217;m going to actually print the number.</p>



<p>Then we have this down here, crlf, which is just printing a new line in the terminal.</p>



<p>That&#8217;s character code 13 and then 10 and then a null terminator so that we can use the null terminated string printer again.</p>



<p>And then we&#8217;re going to use system call code 1 to print a standard output right here.</p>



<p>If you don&#8217;t understand that, then see my other videos.</p>



<p>But let&#8217;s move on to the text section where all our instructions will go.</p>



<p>Okay, so now the instructions begin in our text section right here.</p>



<p>section.text and I&#8217;m using an external symbol this video is not about this</p>



<p>library here but basically I have a library that will help me print integers</p>



<p>you don&#8217;t need to worry about that you could imagine well I guess in your</p>



<p>example when you&#8217;re practicing if you don&#8217;t have this library you could just</p>



<p>not print the length of the string and just use it only and it all should still</p>



<p>work or you could hard code the thing that you&#8217;re printing if you really</p>



<p>wanted to. Okay, so I&#8217;m just going to continue on here. Now let&#8217;s do our entry point. So again,</p>



<p>this is not a video about hybrid programs. Just assume that there is another module in my program.</p>



<p>It&#8217;s a C++ module. It&#8217;s got the main function, you know, for the entry point for a hybrid program,</p>



<p>and it&#8217;ll just call on my looper function. So that&#8217;s why I&#8217;m marking a looper as global.</p>



<p>So my other module can call it. And well, it is a function that needs to return. So I&#8217;m going to</p>



<p>to return so i&#8217;m going to put ret at the end of it and you can see here i left myself a note saying</p>



<p>i&#8217;m going to use r12 to remember the length of the string so that i can print it back to the user</p>



<p>so that means i have to preserve r12 for the caller because the abi or the application binary</p>



<p>interface says that r12 is a callie saved register and if you don&#8217;t respect the abi</p>



<p>the abi is not going to respect you your program is going to end up crashing eventually</p>



<p>So I&#8217;m just going to do a push pop pair to preserve R12.</p>



<p>Oops, prologue and call that epilogue.</p>



<p>Okay. So we got a push pop pair. We got a return statement.</p>



<p>This program should probably do nothing so far. So let&#8217;s run it and see,</p>



<p>just make sure that it at least compiles.</p>



<p>So I&#8217;m going to say clear and make run running the program.</p>



<p>Hello from the driver. You don&#8217;t know that the driver has that.</p>



<p>that the driver has that. This is not a driver video. And then the driver regains control because</p>



<p>nothing happened inside of the assembly module. We just basically looper got called and then we</p>



<p>preserved R12 and then restored it and then we did nothing. Okay, so now let&#8217;s make a call to</p>



<p>print null terminated string. We have to make another function for this, but right now this is</p>



<p>just the call. So the name of the function that we&#8217;re going to write is called print null terminated</p>



<p>it it will call on the string length function to figure out how long the string is then it will use</p>



<p>a simple system call to print the whole string giving the length to the system call it also takes</p>



<p>two arguments the first argument is a pointer to the null terminated string so that&#8217;s just that</p>



<p>symbol we defined up above remember when you define variables up in the data section then</p>



<p>these symbols tend to be pointers so that symbol is a pointer to the h basically or just the memory</p>



<p>that h is sitting in ram then the second argument that it wants is uh is where we&#8217;re going to print</p>



<p>it so we&#8217;re just going to print it to standard output um which is just file descriptor number one</p>



<p>so again if you don&#8217;t understand arguments or you know file descriptors or function calls</p>



<p>see my other videos because i&#8217;ve explained those already anyway so we&#8217;re going to call</p>



<p>print null terminated string then we&#8217;re going to call on crlf which will just print a new line</p>



<p>So now maybe we should implement, well, let&#8217;s copy paste crlf so that I can implement the</p>



<p>other function a little bit more slowly.</p>



<p>What does crlf do?</p>



<p>It literally just asks the print null terminated string function to just print a crlf for us.</p>



<p>So it&#8217;s very, very simple.</p>



<p>Here&#8217;s the signature.</p>



<p>Nothing much to it.</p>



<p>Okay.</p>



<p>Now, a little bit more complicated is the print null terminated string function.</p>



<p>So in our looper, we&#8217;re going to print the null terminated string.</p>



<p>We have to have a function that actually does that.</p>



<p>So that&#8217;s going to be this one right here.</p>



<p>Here&#8217;s the signature that I&#8217;ve chosen for my print null terminated string function.</p>



<p>Basically, I want to receive a character pointer to the first character in the string that we&#8217;re going to print.</p>



<p>And then a file handle designating where we&#8217;re going to print it.</p>



<p>The reason I want to receive the file handle is so I could print a standard output or standard error.</p>



<p>or standard error, or I could print to a file,</p>



<p>like whatever I want to do.</p>



<p>You don&#8217;t have to have that in there, but it&#8217;s nice.</p>



<p>Anyway, so we have this function set up.</p>



<p>Notice how my notes that I left for myself</p>



<p>is that I&#8217;m gonna use R12</p>



<p>to remember the incoming C string pointer argument,</p>



<p>and I&#8217;m gonna use R13 to remember the file handle.</p>



<p>Remember, it&#8217;s probably not a good idea</p>



<p>to just let the incoming arguments</p>



<p>stay in their original registers,</p>



<p>original registers because those registers tend to get overwritten as you do system calls or</p>



<p>calls to any other function. So I&#8217;m just going to grab them real fast into R12 and R13. And then R14</p>



<p>is the string&#8217;s length, which I&#8217;m going to compute with a call to the function called string length.</p>



<p>So just three things to remember. And that&#8217;s it. So that means I&#8217;m going to have to preserve those</p>



<p>Okay, so we&#8217;re going to do a prologue to preserve those registers.</p>



<p>And then at the very end, we&#8217;re going to do an epilogue where we restore those registers.</p>



<p>Oh, I think I already overwrote my return statement from the previous function.</p>



<p>I think I did that in the last video and I was a little confused as to what was wrong.</p>



<p>So make sure you don&#8217;t accidentally overwrite or push down your return instructions.</p>



<p>Let me just double check here.</p>



<p>Looper&#8217;s got return.</p>



<p>Print and alternated string has got a return.</p>



<p>string has got a return.</p>



<p>CRLF has a return.</p>



<p>What the heck did I do?</p>



<p>Oh, I think I copy pasted in a bizarre place.</p>



<p>That&#8217;s probably what happened because the epilog for for print null terminated</p>



<p>string is like down in CRLF already.</p>



<p>That&#8217;s not good.</p>



<p>Okay, that would have been a crashing program.</p>



<p>Although sometimes if you omit the return statements, execution will just fall</p>



<p>through down to the next label and maybe your program will survive accidentally.</p>



<p>accidentally but for now it&#8217;s just crlf is supposed to be very simple it doesn&#8217;t preserve</p>



<p>any registers so we&#8217;ve got a prologue and an epilogue here notice how the push and pops are</p>



<p>in reverse order you want to know more about that see my other videos but now that we are preserving</p>



<p>the appropriate registers we can actually grab our incoming arguments so first thing i&#8217;m going to do</p>



<p>is i&#8217;m going to say r12 is going to be the first argument that i received and then r13 is going to</p>



<p>okay no problem then let&#8217;s rely on the string length function to compute the actual length of</p>



<p>the string i didn&#8217;t feel like having print null terminated string compute the length of the</p>



<p>string it&#8217;s a good idea especially in assembly or any language when you have multiple distinct</p>



<p>jobs happening within the same function you probably want to break that function up into</p>



<p>multiple functions just to reduce you know strain on your brain right cognitive load</p>



<p>So I&#8217;m going to use this function strlen string length to compute the length of the string.</p>



<p>It&#8217;s only going to take one argument and it&#8217;s going to take the pointer to the null terminated</p>



<p>string which is now in R12. It&#8217;s going to take that as its first argument so that&#8217;s why I&#8217;m loading</p>



<p>that up into RDI. When string length returns it&#8217;s going to give me the length of the string in the</p>



<p>RAX register which is the usual return register for integer or pointer return types. So I&#8217;m just</p>



<p>So I&#8217;m just going to save that in R14.</p>



<p>And that&#8217;s the usage of all those registers R12, 13, and 14.</p>



<p>We still have to implement string length.</p>



<p>Don&#8217;t worry.</p>



<p>Although if you were linking a hybrid program, you could probably just call</p>



<p>STRLEN in the C libraries and be fine.</p>



<p>But this is an assembly video.</p>



<p>We want to do everything in assembly if we can, or at least more of it.</p>



<p>So then finally, when we know what the strings length is, we can just use a</p>



<p>system call to actually print the string we&#8217;re going to say load up call code one to say you</p>



<p>know mr. system I want you to print a string and then r13 is going to be the file handle so we&#8217;re</p>



<p>going to basically say wherever the caller of print null terminated string said to print which</p>



<p>is probably going to be standard output we&#8217;ll just tell the system we want to print to the same place</p>



<p>and then r12 is a pointer to the c string so we just give that to the system call as well</p>



<p>system call wants to know how long the string is that&#8217;s r14 now now that we have used strlen</p>



<p>to determine the length of the string so not really that complicated of a function we just</p>



<p>kind of like grab some arguments preserve those registers and we ask another function to compute</p>



<p>the length of the string and then we actually just print it once we have the length this is still not</p>



<p>getting to the point where we&#8217;re going to use our while loop knowledge to compute the length so i</p>



<p>That&#8217;s probably all I need right now.</p>



<p>And I think we&#8217;re ready to use or to start the string length function.</p>



<p>Okay, so now let&#8217;s make another function called string length.</p>



<p>Hopefully I&#8217;ll paste in the right spot this time.</p>



<p>You&#8217;re cringing at home.</p>



<p>That just tells me that you care.</p>



<p>So the string length function, at least the version that I&#8217;m making right now,</p>



<p>just is going to take one argument.</p>



<p>It&#8217;s going to be a character pointer to the string that you want to compute.</p>



<p>It will expect that the string has a null terminator at the end.</p>



<p>the end if you accidentally didn&#8217;t put a null terminator at the end of the string then this</p>



<p>function definitely won&#8217;t work it&#8217;ll probably give you some huge number because it&#8217;ll go through ram</p>



<p>until it accidentally finds a zero um and then it&#8217;s going to return to you as its return value</p>



<p>and uh assigned a 64-bit integer actually this should be unsigned but i&#8217;m just putting long for</p>



<p>now um to indicate the length of the string okay inside the notes we&#8217;re going to use r12 and r13</p>



<p>So that means I should probably preserve those registers first before I do anything else.</p>



<p>So in the prolog, we&#8217;re going to push R12 and R13 so that we don&#8217;t break this program</p>



<p>for others.</p>



<p>And then we&#8217;re going to do an epilog.</p>



<p>Whoops.</p>



<p>Then we&#8217;re going to do an epilog to restore the registers.</p>



<p>And this is a function.</p>



<p>So it&#8217;s got to return to the caller.</p>



<p>If I didn&#8217;t put a return statement here, then execution is going to just go all the way</p>



<p>down to CRLF.</p>



<p>And this will be an infinite loop.</p>



<p>and this will be an infinite loop because crlf will end up calling null terminated string,</p>



<p>which we&#8217;ll then call string length, which will then fall through to crlf,</p>



<p>so the whole program won&#8217;t even work if we don&#8217;t have return.</p>



<p>And, you know, you don&#8217;t want to omit return statements anyways,</p>



<p>because that&#8217;s always a bad idea.</p>



<p>So now string length will just not do anything right now.</p>



<p>Maybe we could return a fake value for a second before we start implementing the loop.</p>



<p>the number five into RAX so that string length will always trick the caller into thinking that</p>



<p>the length of the string is five let&#8217;s see if that actually works we should get a portion</p>



<p>of the null terminated string unless I screwed something up</p>



<p>hello from the main driver notice how it just says hello here that&#8217;s kind of confusing let&#8217;s</p>



<p>let&#8217;s hard code the five to like a nine we should see more of that null terminated string</p>



<p>I sound when I wake up sometimes hello okay so let&#8217;s finish the str len function so again you</p>



<p>should know how while loops work if you don&#8217;t see my other videos but we&#8217;re going to use a while</p>



<p>loop to count the length of the string so we&#8217;re going to start with a little portion up here</p>



<p>think the string is and a running pointer so rdi is already supposed to come in as a pointer to the</p>



<p>string that we&#8217;re measuring so i&#8217;m going to save um the pointer into r12 so that we can have a</p>



<p>pointer that points to a character we&#8217;re going to use this as a running pointer so it&#8217;s going to like</p>



<p>sweep through the whole entire string until it hits a null terminator and then r13 is going to</p>



<p>keep track of uh how big we think the string is so when we first start we&#8217;re just looking at the</p>



<p>first start we&#8217;re just looking at the first letter and then we think the string has zero length.</p>



<p>So that&#8217;s the initialization part which will not be repeated as we continue looping. Now we&#8217;re</p>



<p>going to implement the top of the loop. I don&#8217;t know should I should I write this out as c code</p>



<p>for you? I don&#8217;t know if I should maybe let me do it. I didn&#8217;t prepare this so if it&#8217;s slow sorry</p>



<p>Maybe this is like a long strln, something like that.</p>



<p>And then we&#8217;ll do if my code is wrong or doesn&#8217;t compile, I&#8217;m so sorry.</p>



<p>I did not, I did not prepare this.</p>



<p>We&#8217;ll say character pointer s and then we&#8217;ll say, uh, maybe we can actually just leave</p>



<p>s alone because it&#8217;s coming in as an argument and in C plus plus you can just continue to</p>



<p>use that symbol.</p>



<p>It&#8217;s not going to get destroyed.</p>



<p>So imagine we&#8217;ve saved it already into R 12 and then we just keep using it.</p>



<p>using it so we&#8217;ll say while a let&#8217;s say a dereferencing of s is not equal to zero meaning</p>



<p>if we look at the value that the pointer is currently pointing to if we assume it&#8217;s just</p>



<p>pointing to one byte is we&#8217;ll keep going as long as that value is not a zero so that means</p>



<p>if the user called this function and gave us a pointer that was already looking at a zero</p>



<p>we would just return whoops we would just return that the length was zero so</p>



<p>that means I should probably keep track of the length here size type actually</p>



<p>long just to just to match the return signature long we&#8217;ll put size equals zero</p>



<p>and then at the very end we&#8217;ll just return the size and so again if the user</p>



<p>gave us a pointer that pointed to a zero already nothing would happen inside the</p>



<p>while loop we&#8217;d break through it right away and we would just return the number</p>



<p>the number zero that makes sense so then as long as it is not pointing at a zero</p>



<p>we&#8217;ll just increase what we think the size is and then we will increase the</p>



<p>pointer we can use s plus plus in C++ that&#8217;s just pointer arithmetic that&#8217;s</p>



<p>just going to tell the pointer to advance you know one memory location</p>



<p>further or whatever the data type is but in this case the data type is a</p>



<p>character so it really is going to be one memory location one byte so we&#8217;re</p>



<p>going to sweep through the string until we see a zero and then we stop and every time we see a</p>



<p>character that&#8217;s not a zero we increase our our measured length of the string by one and then</p>



<p>advance the pointer. So I haven&#8217;t tested this I don&#8217;t know if there&#8217;s an error in it but I hope</p>



<p>you get the basic idea of what we&#8217;re going to do. So that means up here you know this is the</p>



<p>initialization part that we were just talking about so we just set the running pointer to look</p>



<p>okay so then after we do that we are going to make the top of the while loop</p>



<p>so at the top of the while loop where we evaluate you know like right here this</p>



<p>is the top of the while loop it has to have its own label just like we explained</p>



<p>in the other videos and it is basically where we decide if we&#8217;re going to keep</p>



<p>looping or not are we going to jump into the body the loop or are we going to do</p>



<p>a long jump after the body to say that we&#8217;re done so the top of the loop is a</p>



<p>label. We compare the value that R12 is currently pointing at. We say that we only want to look at</p>



<p>one byte. We dereference R12 because remember R12 is supposed to be a pointer. You put the</p>



<p>brackets around it, it&#8217;s going to go to the memory location and then check what the value is that</p>



<p>the pointer is pointing to. That&#8217;s what dereferencing is, right? So we&#8217;re just going to</p>



<p>compare the byte that we&#8217;re looking at with a zero and we&#8217;ll say if it is equal to a zero,</p>



<p>jump to the done this is actually kind of a poor design pattern on my part usually we should jump</p>



<p>if it&#8217;s not equal into the body meaning we&#8217;ll always take a short jump into the body and then</p>



<p>execution will fall through on the next line to a long jump which has the ability to jump further</p>



<p>out of the body i&#8217;ve said in other videos that the conditional branch instructions they can only jump</p>



<p>about 128 bytes so if your if your loop body is too big then they won&#8217;t work but it&#8217;ll work for</p>



<p>But it&#8217;ll work for this example.</p>



<p>I don&#8217;t know, maybe if I have the gumption, I will fix up the loop for you if you want</p>



<p>me to after I copy paste my existing solution.</p>



<p>So for now we&#8217;re going to say, all right, I&#8217;m not going to do it.</p>



<p>I&#8217;m not going to do that.</p>



<p>Maybe in another video, if somebody requested, I might post another video in like five years.</p>



<p>Anyway, so we&#8217;re going to jump if it is a null terminator to the done label.</p>



<p>Otherwise we will fall through to the loop&#8217;s body where we&#8217;re just literally going to increase the pointer and also increase our idea of how big the string is.</p>



<p>So remember R12 is the pointer.</p>



<p>Integer arithmetic doesn&#8217;t, sorry, pointer arithmetic doesn&#8217;t really work here, but it accidentally works here because we&#8217;re looking at a byte array.</p>



<p>So if we just increase by one memory location, it will literally just increase by one memory location and we&#8217;ll be fine.</p>



<p>Just keep in mind that if you were sweeping through an array of, you know, quad words or some larger data type,</p>



<p>then just a simple ink wouldn&#8217;t actually work.</p>



<p>You&#8217;d have to increase by the appropriate number of bytes.</p>



<p>But hey, the number of bytes in one item is just one byte, so it&#8217;s easy.</p>



<p>So we&#8217;re making the pointer go forward by one on line 134 and then in line 135.</p>



<p>line 135 we&#8217;re increasing our idea of how big the string is and then we will unconditionally jump</p>



<p>to the top of our loop and so if you just kind of look at this what did i do i pasted that twice</p>



<p>oh god okay sorry guess i lost track of what i was doing so then we will unconditionally jump</p>



<p>to the top of the loop so basically you can imagine this loop is gonna it&#8217;s just gonna</p>



<p>continue forever just moving the pointer and increasing the counter and moving the pointer</p>



<p>finally when it sees a zero a null terminator then it actually breaks to</p>



<p>the done label and the done label is just doesn&#8217;t really do much it&#8217;s just a</p>



<p>label to get us out of the loop so the top of the loop says if we are done then</p>



<p>just jump to the done area notice how that skips over the the top jump and then</p>



<p>of course under that is going to be the epilog and then we can we can take the</p>



<p>we can take the return value and set that up now because at this point R13 should contain</p>



<p>the actual length of the string. So if we move that into RAX respecting the ABI for return values,</p>



<p>then the caller should be able to get the string length just at that point by itself.</p>



<p>So let&#8217;s see, that might actually be the whole entire program already. Let me</p>



<p>double check here. All right, let&#8217;s run it and see if it actually works.</p>



<p>and then do a make run.</p>



<p>What&#8217;s up with those asterisks?</p>



<p>Did I put that in there?</p>



<p>Oh, I wonder.</p>



<p>Okay.</p>



<p>So the driver comes in,</p>



<p>it calls on our function,</p>



<p>and the whole null terminated string gets printed out.</p>



<p>It says, hello, this is an example</p>



<p>of our null terminated string.</p>



<p>Notice how it printed the full length of the string,</p>



<p>not any less,</p>



<p>and it also didn&#8217;t print more than the length of the string,</p>



<p>i.e. junk data,</p>



<p>because it knew exactly how long the string was.</p>



<p>was and this is way better than printing one character at a time in terms of efficiency we</p>



<p>just pre-compute the length and then print exactly that length and then we&#8217;re done i think there is</p>



<p>one more thing i wanted to do here let me see up at the top yeah okay let me go back up to the top</p>



<p>of the program here so in the looper function we called on print null terminated string and we</p>



<p>didn&#8217;t do anything else so what i would like to do is just make an explicit call to string length</p>



<p>explicit call to string length inside of the lubr function just to get the length of the</p>



<p>null terminated string so we can just print it to the caller or print it to the user</p>



<p>and then I&#8217;m going to use my special library function here actually just just for your</p>



<p>information notice how I&#8217;m calling string length just like the the print null terminated string</p>



<p>function did and I&#8217;m just giving it as an argument a pointer to that null terminated string so then</p>



<p>So now I can just print r12</p>



<p>Well not yet, I&#8217;m gonna print a prefix if you look at the prefix here, it&#8217;s just</p>



<p>The null terminated strings length was and then I&#8217;ll print a number after that</p>



<p>You do it this way, you know your program is more pretty it&#8217;s more</p>



<p>It&#8217;s more nice to the user and so forth so I&#8217;m going to do this</p>



<p>we&#8217;re printing a nice prefix, a hard-coded string to the user to let them know that I&#8217;m about to</p>



<p>show them the length of the string. And then I use my external function that just prints a number to</p>



<p>the user. Again, this video is not about this library. You can use some other library if you</p>



<p>want to print something, or you can omit that part if you don&#8217;t have one set up yet. But</p>



<p>so I&#8217;m going to tell, I&#8217;m going to do first argument is R12, which was the length of the</p>



<p>I&#8217;m going to call this function and say I would like you to print r12 which is the length of the string so</p>



<p>After that we&#8217;ll print a new line to make things a little bit tidier and then I think this program is actually finished</p>



<p>Run it again now it says here&#8217;s the null terminated string and then on the next line it just says</p>



<p>The null terminated strings length was that was the prefix and then when I called my library</p>



<p>the number it says 54. so i don&#8217;t know was it 54? let&#8217;s just double check to make sure that it</p>



<p>actually was 54. 54 should not include the null terminator so i&#8217;m going to go 1 2 3 4 5 6 7 8 9 10</p>



<p>1 2 3 4 5 6 7 9 20 1 2 3 5 6 7 9 30 1 2 3 5 6 7 9 9 30 1 2 3 5 6 7 9 9 50 51 52 53 54 was it 54? i can&#8217;t even remember anymore.</p>



<p>So we have basically proved that this works.</p>



<p>We have leveraged our knowledge of while loops to implement a string length function, which</p>



<p>will let us have a printing function that is very smart.</p>



<p>So we don&#8217;t have to hard code string lengths up at the top anymore.</p>



<p>As long as we&#8217;re working with null terminated strings, everything will just work out now</p>



<p>with less variables or less defines.</p>



<p>Okay.</p>



<p>Let&#8217;s see.</p>



<p>I think that&#8217;s pretty much everything that I wanted to talk to you about.</p>



<p>I don&#8217;t know. Could I do,</p>



<p>could I do this easy, easily?</p>



<p>Loop top.</p>



<p>Okay. Yeah. I think I could probably do this reasonably.</p>



<p>So at this point,</p>



<p>you are satisfied that you understand how to implement this and you&#8217;re happy just cut the</p>



<p>video the rest of this video is going to be me sort of like improvising trying to figure out if</p>



<p>i can rearrange the logic in a fast enough time for a video uh just to show you that you know you</p>



<p>should you should probably write your loops a little bit better than i did so here we go but</p>



<p>this is this is just redundant stuff so we have our loop here and we have our initialization</p>



<p>The loop top, it should compare R12 to 0 and it should break the loop if it is a 0.</p>



<p>So that means I&#8217;m going to comment out this.</p>



<p>And I&#8217;m going to do jump not equal to 0 to the body.</p>



<p>And I just need to make a label for the body here.</p>



<p>So I&#8217;m going to say str lane loop bottom.</p>



<p>So there&#8217;s a label, which is the body.</p>



<p>Maybe I&#8217;ll do a comment here just to remind us that this is actually the body.</p>



<p>I guess I&#8217;ll do another comment right here.</p>



<p>So that&#8217;s the loop&#8217;s body.</p>



<p>So I&#8217;m going to say if R12 is not a null terminator, jump into the loop&#8217;s body.</p>



<p>Otherwise, we fall through to the next instruction,</p>



<p>and that will just be an unconditional jump to the done area.</p>



<p>Okay, and then when we&#8217;re inside the loop&#8217;s body, we&#8217;ll jump back up to the top.</p>



<p>I don&#8217;t know why I thought this was going to be hard.</p>



<p>Let me run this to make sure I didn&#8217;t break the program.</p>



<p>Yeah, it still works.</p>



<p>Okay.</p>



<p>I guess I overestimated the difficulty there.</p>



<p>The point being, the body is a lot closer to the top of the loop.</p>



<p>So that should be the thing that does a conditional branch.</p>



<p>You should conditionally branch to the body because it&#8217;s a shorter jump and therefore</p>



<p>much less likely to be out of bounds of that 128 conditional jump bite restriction.</p>



<p>And then when we fall through to the next line, because we did not do that jump,</p>



<p>because we did not do that jump then we&#8217;ll do an unconditional jump to the done area and you know</p>



<p>our loop is small so it didn&#8217;t really matter the first time we did this but um again imagine your</p>



<p>loop is huge that you definitely want an unconditional jump that goes to the done area</p>



<p>at that point and that&#8217;s also what we&#8217;re doing an unconditional jump to the top here when we get to</p>



<p>the end of the body so when you&#8217;re jumping large uh you know spans you want to use unconditional</p>



<p>Alright, so I guess that&#8217;s it.</p>



<p>I&#8217;m going to erase maybe this comment.</p>



<p>Well, I&#8217;ll leave that in there just for posterity.</p>



<p>And now I will officially say that I hope you had a good time watching this video.</p>



<p>I hope you learned a little bit of stuff and I hope you had a little bit of fun.</p>



<p>I will see you in the next video.</p>



<p>I&#8217;m going to go play some video games.</p>



<p>Maybe I&#8217;m going to eat some soup first.</p>



<p>Hey everybody.</p>



<p>Hey everybody, thanks for watching this video again from the bottom of my heart. I really</p>



<p>appreciate it. I do hope you did learn something and have some fun. If you could do me a please,</p>



<p>a small little favor, could you please subscribe and follow this channel or these videos or</p>



<p>whatever it is you do on the current social media website that you&#8217;re looking at right now.</p>



<p>It would really mean the world to me and it&#8217;ll help make more videos and grow this community.</p>



<p>So we&#8217;ll be able to do more videos, longer videos, better videos, or just I&#8217;ll be able to keep making</p>



<p>to keep making videos in general. So please do me a kindness and subscribe. You know, sometimes</p>



<p>I&#8217;m sleeping in the middle of the night and I just wake up because I know somebody subscribed</p>



<p>or followed. It just wakes me up and I get filled with joy. That&#8217;s exactly what happens every single</p>



<p>time. So you could do it as a nice favor to me or you could troll me if you want to just wake me up</p>



<p>in the middle of the night, just subscribe and then I&#8217;ll just wake up. I promise that&#8217;s what</p>



<p>will happen. Also, if you look at the middle of the screen right now, you should see a QR code,</p>



<p>you should see a QR code which you can scan in order to go to the website which I think is also</p>



<p>named somewhere at the bottom of this video and it&#8217;ll take you to my main website where you can</p>



<p>just kind of like see all the videos I published and the services and tutorials and things that I</p>



<p>offer and all that good stuff and if you have a suggestion for clarifications or errata or just</p>



<p>future videos that you want to see please leave a comment or if you just want to say hey what&#8217;s up</p>



<p>what&#8217;s going on? You know, just send me a comment, whatever. I also wake up for those in the middle</p>



<p>of the night. I get, I wake up in a cold sweat and I&#8217;m like, it would really, it would really mean</p>



<p>the world to me. I would really appreciate it. So again, thank you so much for watching this video</p>



<p>and enjoy the cool music as, as I fade into the darkness, which is coming for us all.</p>



<p>Thank you.</p>
<p>The post <a href="https://www.NeuralLantern.com/implement-strlen-for-null-terminated-strings-in-x86-64-assembly-yasm/">Implement strlen for Null-Terminated Strings in x86-64 Assembly (YASM)</a> appeared first on <a href="https://www.NeuralLantern.com">NeuralLantern.com</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.NeuralLantern.com/implement-strlen-for-null-terminated-strings-in-x86-64-assembly-yasm/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
